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The proposed map veto system would obviously dictate game mode, given maps are tied to specific types of mode (Paris with 2CP, or Nepal with Control, for example). It would at least allow the lobby to dictate which modes and maps are played. They absolutely must continue down this path. Jeff Kaplan said earlier this month on the Overwatch forums that “more player agency” was being considered for Overwatch 2. I’d like to see it tie into the inevitable story-based inclusions in Overwatch 2, and hopefully it’s something Blizzard incorporates into the broader experience. I’d look at hosting special story-based events, celebrity concerts and streams, and maybe even single-day events to celebrate particular real-day events (say, July 4th weekend). That said, it’s something that absolutely must be included in Overwatch 2. It’s rather astonishing that this new trend has been ignored at Overwatch HQ. Pretty much every major multiplayer game hosts live events of some sort. It may be due to logistical and infrastructure challenges but it’s still something I feel Blizzard should consider.Īs an example, if I unlock something on my console account, I should have the same content on any other platform I play on, provided I’ve linked it all via my Blizzard account.Īdditionally, there should be some sort of cross-generation connectivity here: allowing players to bring over their potentially hundreds of skins, sprays and voicelines from Overwatch to Overwatch 2 would be very awesome. This seems like an absolute given but is something a lot of developers simply skim over.
#Overwatch 2 changes Pc
Overwatch on PC wouldn’t be compatible with console given the clear advantage to PC players - this is especially evident in Call of Duty cross-play - but including the option would allow friends across platforms to engage in Custom and Arcade shenanigans.Ĭonsole and PC cross-play could perhaps be banned across Quick Play and Competitive, but all bets would be off for Arcade, Workshop and Custom. It’s reached a point now where Blizzard absolutely must consider cross-play for consoles.
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So we’d at least have something new and fresh to play on our new consoles. It would also come on the five-year anniversary of Overwatch, and also a time of year that historically isn’t that busy.
#Overwatch 2 changes series
The PS5 and Xbox Series X are both set to launch later this year, and it would make sense for Overwatch 2 to launch in early 2021 just as both consoles are starting to pick up steam. We’ve had the same annual events for year’s running now, and whilst they’re a new, refreshing twist on core Overwatch offerings, a lot of it feels redundant given Custom Game modes and the Workshop let you create most of these experiences yourself anyway. Early 2021 Release dateĪs much as I still thoroughly enjoy playing Overwatch, I’m not sure I can really handle another round of Lucioball. With that said, let’s take a look at some hopes and dreams I have for Overwatch 2. While we find new ways to enjoy Overwatch, we can also fantasise and chat about Overwatch 2, a game that stands to expand and evolve the core experience, namely through the added campaign and PvE modes. Even today, some four years since release, it takes mere seconds before you can find a match on Xbox One (although Arcade matches can take a little longer). Nonetheless, it’s pretty evident that Blizzard is holding out for the release of next generation consoles in the PS5 and Xbox Series X, and while the game will have a definitive home on PC as lead platform, there’s no denying the franchise’s popularity on console. It’s been almost a year since Blizzard first unveiled Overwatch 2, and it appears unlikely we’ll hear anything further about the game before Blizzon’s digital event in early 2021, and certainly not a release date.